v0.3.1 - balancing + bugfixes
rock(et) - v0.3 » Devlog
balancing:
- doubled asteroid spawn rate
- decreased thruster speed scaling
- increased starting hit size
bugfixes:
- fixed launch showing up without any items
- ordering of sprites on home screen
- fixed spacebar being able to start a new mission while already in a mission
- fixed escape being able to prematurely end a mission
- fixed hitbar not being reset each run
- fixed stopwatch fading too fast
- fixed boost not working - realise this might need a rework
- added a minor visual for losing fuel from corundum
also:
- added a save system. decided not to include this in this update because the demo is only 30m-1hr and the system is still WIP
next:
- adding a slower introduction to the scientist
- adding some more sfx
- more balancing
- more bugfixing
- performance optimisations
- add endless mode
after this stuff, i'll go in hibernation and start working on the next big content update...
Files
rocket.zip Play in browser
7 hours ago
rock(et) - v0.3
break asteroids and get minerals
| Status | In development |
| Author | progress |
| Genre | Action |
| Tags | Clicker, Incremental, Pixel Art |
More posts
- v0.3 - merchant + exchange15 days ago
- v0.2.2 - merchant (early release only)46 days ago
- v0.2.1 - ui and accessibility81 days ago
- v0.2 - bleeg82 days ago
- minor fixesAug 15, 2025
- update 1Jul 13, 2025

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